Journal 3: Digital Art & Culture, Map Expansion


As a continuation of the discussion I’ve had with Joshua, Minyu and Insyirah in Week 1, we came together to discuss and brainstorm, what digital art & culture means to us. We came up with the following definitions that best reflect our perception of Digital Art and Culture:

  • Indispensable part of our everyday lives (art is everywhere, although it might be invisible) 
  • Ever-changing and fluid 
  • Redefines the way we live, learn and communicate
  • Digital Art in specific is contemporary art that uses the methods of mass production or digital media
  • For instance, art that uses interactive online media, social media, mass collaborative platforms 
  • Digital Culture is is the social relationships that occur in the realm of new media
  • Experienced by everyone, but often goes unnoticed

This discussion was done online, using Google Slides as a platform for collaboration. To facilitate easy and fuss free discussion, we had a Skype call concurrently. It definitely made things much quicker and reduced the possibilities of miscommunication!

When it came to expanding the map, we felt that a face to face discussion, using pen and paper would be much more efficient, hence we took it offline and met in CLB instead. During the tutorial class in Week 1 we split the map into 3 sections, namely Past, Present and Future. However, the way the various categories was visually represented did not account for the similarities and differences within our group. Hence, the new map showcases how each of our experience with digital art and culture converge or diverge from one another.


Using a 4-circle venn diagram, we were able to visually show how each individual’s experience overlaps with another/others. The middle section titled “ALL” represents the digital art and culture experiences that all 4 of us we have in common. These include YouTube, Twitter, Instagram, Snapchat, Facebook, MSN, Laptop, Whatsapp/Telegram, Skype and Google drive, to name a few. Though the 4 of us have quite a lot of similar interactions with digital art and culture, there were of course aspects that were not experienced by all, as seen in the picture below.
For instance, Minyu, Joshua and I have had interactions with Sony Walkman, blogging and KTV (karaoke), whereas these were not experienced by Insyirah. Likewise, being a non-adopter of new technology in the past, I did not have a Friendster, whereas my other 3 group members did. Of course, there are also aspects that we experience on an individual level (eg. In the group, I’m the only user of the mobile applications “Dayre” and “Line”). All in all, it was quite interesting to see how our experiences with digital art and culture can be so similar, yet different at the same time, and how we somehow managed to represent it in one cohesive map. (:

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